Showing posts with label bug. Show all posts
Showing posts with label bug. Show all posts

Friday, October 12, 2007

Texture Layering Bug



When using multiple texture layers, like the example above which has a shadow in shader.textureList[2], modifications to the scene can cause the model to flash.

The fix, shown at right, is to avoid texture layer #1. For example, use layers 2 and 3 instead, by starting off by moving texture layer 1 to layer 2.

Don't know why this works, but it does.